◆ __init__()
| def obstacle_spawner.ObstacleSpawner.__init__ |
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self | ) |
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◆ _check_response()
| def obstacle_spawner.ObstacleSpawner._check_response |
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self, |
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future |
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) |
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private |
Log any errors from SetEntityState calls.
◆ cleanup()
| def obstacle_spawner.ObstacleSpawner.cleanup |
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self | ) |
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Delete all spawned people from Gazebo.
◆ spawn_people()
| def obstacle_spawner.ObstacleSpawner.spawn_people |
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self | ) |
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Spawn all people using the Scrubs model.
◆ update_cb()
| def obstacle_spawner.ObstacleSpawner.update_cb |
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self | ) |
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Move all people using sinusoidal interpolation.
◆ delete_client
| obstacle_spawner.ObstacleSpawner.delete_client |
◆ people
| obstacle_spawner.ObstacleSpawner.people |
◆ people_pub
| obstacle_spawner.ObstacleSpawner.people_pub |
◆ set_state_client
| obstacle_spawner.ObstacleSpawner.set_state_client |
◆ spawn_client
| obstacle_spawner.ObstacleSpawner.spawn_client |
◆ start_time
| obstacle_spawner.ObstacleSpawner.start_time |
◆ timer
| obstacle_spawner.ObstacleSpawner.timer |
The documentation for this class was generated from the following file: